Monolith - S. T. A. L. K. E. R. Wiki - Wikia“.
S.T.A.L.K.E.R.: Clear Sky v1.5.01 +6 Trainer
We thank you, oh Monolith, for revealing the cunning plans of your enemies to us. May your light shine down on the souls of the brave soldiers who gave their lives in service to your will. Onward warriors of the Monolith, avenge your fallen brothers, blessed as they are in their eternal union with the Monolith.
Bring death to those who spurned the holy power of the Monolith. Oh Monolith, we do not hear you, why have you left us, oh Monolith? We await your orders, oh Monolith.- Monolith Preacher”. The Monolith stalker clan is a religious cult, hostile to all but their own, that is a major part of S.
T. A. L. K. E. R.: Shadow of Chernobyl and S. T. A. L. K. E. R.: Call of Pripyat and appears in a supporting role in S. T. A. L. K. E. R.: Clear Sky. Its members believe in the existence of a complex alien crystal, the Monolith, located somewhere in the center of the Zone. Most stalkers treat Monolith adepts with contempt and consider them as lunatics. From its inception the group strives to block all progress towards the center of the Zone, protecting the Monolith from other stalkers.
Rumor has it that the group has a large base deep in the Zone, but its exact location is known only by the members.- Shadow of Chernobyl PDA description”. A religious cult that is hostile to all but their own, the Monolithians believe in the power of the Wish Granter, rumored to be an alien artifact hidden in the center of the Zone. Members of this faction devote their lives to protecting the secret of the Great Crystal, ensuring that no one ever reaches the center of the Zone. This extreme loyalty is achieved by creating intense religious fanaticism in the mind of the stalker, directed towards the Monolith. Stories abound of fanatical Monolith Stalkers, after running out of ammo, ditch their weapons and attempt to kill the enemy with their bare hands, no matter how grievous their wounds. This same fervor also prevents others from capturing a Monolith member – if taken into custody, he will commit suicide in any way possible (even by smashing his head against the wall). Monolithians kneel in front of it and enter a trance involving head nodding and swaying, and will ignore almost anything around them, even gunshots.
The Monolith Fighter and, rarely, idle Monolith Stalkers can be found in the same trance, but without the use of the Statue, possibly attempting to call upon the Monolith for guidance. Strider and the Preacher both exhibit a completely flat personality and suffer from a monotone speech impediment, and Strider himself has a poor grasp of language. Other rogue Monolithians under Strider's command have difficulty communicating and tend to speak in halting, jerky sentences (although this is no longer the case once recruited). However the case of Strelok, who fully retained his personality and speech abilities even after being brainwashed by the Monolith might imply that Monolith soldiers do not instantly lose their humanity on the spot, but slowly as the Monolith continues to control them, or that Strelok wasn't brainwashed as completely to better blend into the rest of the stalker population and to be able to use his wits (which the Monolith soldiers seem to lose partially) to better fulfill his assassin role. In addition, in Call of Pripyat, they are immune to emissions, even though they will still get to cover when one occurs. Monolithian speech is revealed to be highly ritualised, referring to each other as .
Upon sighting an enemy, they remark to their Brothers about the presence of an . Any idle talk revolves around the Monolith, and is as disjointed and monotone as English- speaking Monolithians. Fascination turned to obsession and obsession turned to fanaticism; eventually, the stalkers became convinced that there is a massive artifact in the center of the Zone, a Monolith, and declared themselves its protectors, growing increasingly hostile to other stalkers. No one has heard from them since.. They are vastly superior guards than the Mutants or Zombified Stalkers since they retain most of their humanity, although they are completely under the control of the C- Consciousness and will gratefully give their lives without question. What is known is that the Monolith is led by a single leader (Charon in 2.
Both the leader and Preachers take their orders directly from the C- Consciousness. These may have been ranks, honorifics or titles among the Monolithians. They use equipment developed by C- Consciousness or those acquired from the obliterated Clear Sky faction. As evidenced in Shadow of Chernobyl, these armors are superior to the gear used by other stalkers from the Duty, Freedom and Loners factions.
Clear Sky is the prequel to S.T.A.L.K.E.R.: Shadow of Chernobyl and takes place a year earlier, when the unstable Zone is causing anomalous activity galore.
This goes from common weaponry issued to rookies, to uncommon and high- end weaponry including the rare FT- 2. M that only Mercenaries, Clear Sky, Loners and the Monolith have access to. Finally, they produced the deadly Gauss gun and are the only known user (besides the player) of this unique weapon.
Clear Sky files to download full releases, installer. The long-awaited patch to version 1.0005 for the game 'S.T.A.L.K.E.R.' is available for download. The first patch, version 1.0001, adding a number of fixes into the game is available for.
As seen with the Gauss gun, it can be assumed the faction either has or contracts experienced engineers. Features more armor, more anomaly protection, and more radiation protection than the Sunrise suit.
Only available to the player in Shadow of Chernobyl. Offers higher bullet/splinter protection than the SEVA Suit and the PSZ- 9.
Md Universal Protection suit. Never available to the player without mods. The Monolith Exoskeleton is commonly issued to Veteran and Expert members.
Not available to the player. Only used in Clear Sky and Call of Pripyat, and not available to the player. They are well equiped (all use Radsuits and SA Avalanches) and surrounded by a Psi Field which does heavy Psi damage when entered. The Monolith are uneffected by the Psi disruption and can be difficult to take care of due to the lack of cover.
Other Monolithians can be found at the Barrier and will regularly launch attacks on the Loners, Dutyers or Freedomers that guard the barrier. It is not possible to engage them at close range, as they are protected by the Brain Scorcher's psychic emissions that will kill the player instantly if they stay too deep in the Barrier for too long. They can be found in Limansk, the Limansk Hospital and the Chernobyl Nuclear Power Plant, and serve as the main opposition for the rest of the game. It is here that it's first suggested (chronologically) that Monolith bolsters its numbers through the use of emissions, and later, via the Brain Scorcher. The ending shows the survivors of Clear Sky's raid being brainwashed via television screens, including Strelok and likely Scar as well. They become the main opposition to the player during the final portion of the game, but are relatively rare outside of these areas, appearing only in small groups in such areas as the Army Warehouses.
Their army is large enough to be military theater sized as they regularly launch raids from the center of the Zone, attacking the Freedom. Barrier with forces consisting of occasionally 2. Zone. Their grip has extended from beyond the NPP, and they have established a headquarters in Pripyat, led by a figurehead known as Charon. A pair of Monolith Masters at prayer. In all likelihood, the vast majority of the Monolith faction's troops are in fact former Clear Sky members, as well as Duty, Freedom, Military, and Loners who supposedly lost their lives in the Second and Third emissions. Afterwards, they take the role as the primary opposition once again, often deploying en masse to block Strelok from making any further progress. By this time they've established numerous checkpoints within the Red Forest and garrison the Brain Scorcher, having established a strong, well- fortified position within Pripyat.
Elite units regularly patrol the city, and at the same time still more Monolithians protect Chernobyl NPP itself, along with the Sarcophagus. One such squad, led by Strider, can be encountered by the player, and recruited into one of the other factions – supposedly a first in the history of the Zone. However, the remaining fanatics are still enough of a threat to decimate the survivors of Operation Fairway. These are neutral to the player and Strider offers a quest that requires them to speak to either Shulga or Loki to have the survivors recruited into either Duty and Freedom, respectively. This is the first appearance of snipers in the entirety of the game, taking advantage of numerous vantage points to snipe the player as they attempt to activate back- up power to the underground. They ambush the player twice: once when turning back the power on, and snipers appear when the player unlocks the door. Of particular interest is a special weapon sighted in their possession, which Colonel Kovalsky sends a special ops team to confiscate.
This mission is the first sighting of the Monolith Preachers, who make use of the rare and devastating Gauss Rifle. With the Preacher dead, the player then takes part in another mission, destroying one of the Monolith outposts in a bookstore – gunning them down while they pray.
Later, the player must wipe out their forces in the Yubileiny Service Center in order to gain access to Lab X- 8. It becomes apparent that, while some of them maintain a connection to the Monolith (namely the Preacher and Monolith Fighter), the majority of them have lost this link and are left at the Preachers' command. They initially control the Hospital, the Book Store and the Yubileiny Service Center, though all three locations are later wiped out by the player. Afterwards, they only respawn in small numbers (between 5 and 1. River Port and the Prometheus Theater. They are very weak (but stronger than Loners rookies), and are much easier to defeat than higher ranked Monolithians. They wear either Monolith Suits or Scientific Monolith suits, and have access to more assault rifles and other weapons, including the TRs 3.
Chaser 1. 3 and the AKM- 7.